在Apache Flink中,当你修改MapState中的对象时,它不会自动更新。你需要显式地将修改后的对象重新放入MapState中。
下面是一个简单的代码示例,演示了如何在Apache Flink中使用MapState并手动更新存储的对象:
import org.apache.flink.api.common.functions.RichMapFunction;
import org.apache.flink.api.common.state.MapState;
import org.apache.flink.api.common.state.MapStateDescriptor;
import org.apache.flink.api.common.typeinfo.TypeInformation;
import org.apache.flink.configuration.Configuration;
import org.apache.flink.streaming.api.environment.StreamExecutionEnvironment;
public class MapStateExample {
public static void main(String[] args) throws Exception {
// 创建执行环境
StreamExecutionEnvironment env = StreamExecutionEnvironment.getExecutionEnvironment();
// 设置并行度为1,方便观察结果
env.setParallelism(1);
// 创建一个包含String作为键和自定义对象作为值的MapStateDescriptor
MapStateDescriptor mapStateDescriptor =
new MapStateDescriptor<>("customObjects", TypeInformation.of(String.class), TypeInformation.of(CustomObject.class));
// 从数据流中映射出自定义对象,并更新MapState中存储的对象
env.fromElements("key")
.map(new UpdateMapState(mapStateDescriptor))
.print();
// 执行任务
env.execute("MapState Example");
}
public static class UpdateMapState extends RichMapFunction {
private MapState mapState;
private final MapStateDescriptor mapStateDescriptor;
public UpdateMapState(MapStateDescriptor mapStateDescriptor) {
this.mapStateDescriptor = mapStateDescriptor;
}
@Override
public void open(Configuration parameters) throws Exception {
// 初始化MapState
mapState = getRuntimeContext().getMapState(mapStateDescriptor);
}
@Override
public String map(String key) throws Exception {
// 从MapState中获取存储的对象
CustomObject object = mapState.get(key);
if (object == null) {
object = new CustomObject();
}
// 修改对象的属性
object.setProperty("new value");
// 将修改后的对象重新放入MapState中
mapState.put(key, object);
return "Updated object: " + object;
}
}
public static class CustomObject {
private String property;
public String getProperty() {
return property;
}
public void setProperty(String property) {
this.property = property;
}
@Override
public String toString() {
return "CustomObject{" +
"property='" + property + '\'' +
'}';
}
}
}
在上面的示例中,我们定义了一个UpdateMapState
函数,它是一个RichMapFunction
,用于更新MapState中存储的自定义对象。在map
方法中,我们首先从MapState中获取存储的对象,然后修改对象的属性,并将修改后的对象重新放入MapState中。