要使用ARKit进行图像和深度的录制和回放,可以按照以下步骤进行:
import ARKit
// 创建AR会话
let arSession = ARSession()
// 启用深度数据
let configuration = ARWorldTrackingConfiguration()
configuration.isDepthDataEnabled = true
arSession.run(configuration)
extension ViewController: ARSessionDelegate {
// 实现AR会话委托方法
func session(_ session: ARSession, didUpdate frame: ARFrame) {
// 获取图像和深度数据
guard let image = frame.capturedImage, let depthData = frame.sceneDepth?.depthData else {
return
}
// 处理图像和深度数据...
}
}
import AVFoundation
// 创建AVAssetWriter对象
guard let assetWriter = try? AVAssetWriter(outputURL: outputURL, fileType: .mov) else {
return
}
// 设置视频输出
let videoOutputSettings = [
AVVideoCodecKey: AVVideoCodecType.h264,
AVVideoWidthKey: 1920,
AVVideoHeightKey: 1080
] as [String : Any]
let videoOutput = AVAssetWriterInput(mediaType: .video, outputSettings: videoOutputSettings)
assetWriter.add(videoOutput)
// 设置深度数据输出
let depthOutputSettings = [
kCVPixelBufferPixelFormatTypeKey as String: kCVPixelFormatType_DepthFloat32
] as [String : Any]
let depthOutput = AVAssetWriterInput(mediaType: .depthData, outputSettings: depthOutputSettings)
assetWriter.add(depthOutput)
extension ViewController: ARSessionDelegate {
// 实现AR会话委托方法
func session(_ session: ARSession, didUpdate frame: ARFrame) {
// 获取图像和深度数据
guard let image = frame.capturedImage, let depthData = frame.sceneDepth?.depthData else {
return
}
// 将图像和深度数据写入AVAssetWriter
if assetWriter.status == .unknown {
assetWriter.startWriting()
assetWriter.startSession(atSourceTime: frame.timestamp)
}
if videoOutput.isReadyForMoreMediaData {
let videoBuffer = CMSampleBufferCreateForImageBuffer(pixelBuffer: image, formatDescription: nil, sampleTiming: CMSampleTimingInfo())
videoOutput.append(videoBuffer)
}
if depthOutput.isReadyForMoreMediaData {
let depthBuffer = CMSampleBufferCreateForImageBuffer(pixelBuffer: depthData, formatDescription: nil, sampleTiming: CMSampleTimingInfo())
depthOutput.append(depthBuffer)
}
}
}
// 停止会话
arSession.pause()
// 停止写入数据
videoOutput.markAsFinished()
depthOutput.markAsFinished()
assetWriter.finishWriting {
// 完成写入数据后的逻辑...
}
请注意,这只是一个简单的示例,供参考。实际使用中可能需要进行更多的错误处理和逻辑控制。
上一篇:ARKit和LiDAR