在ARKit中,可以使用ARPlaneAnchor来检测和跟踪平面。如果ARKit检测到的特征点不在平面上,可以使用以下方法来解决:
func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) {
guard let planeAnchor = anchor as? ARPlaneAnchor else {
return
}
// 检测到平面,可以在此处执行相应的操作
}
func renderer(_ renderer: SCNSceneRenderer, updateAtTime time: TimeInterval) {
guard let frame = sceneView.session.currentFrame else {
return
}
let points = frame.rawFeaturePoints.points
let pointsCount = frame.rawFeaturePoints.count
for i in 0..
func renderer(_ renderer: SCNSceneRenderer, updateAtTime time: TimeInterval) {
guard let frame = sceneView.session.currentFrame else {
return
}
let points = frame.rawFeaturePoints.points
let pointsCount = frame.rawFeaturePoints.count
for i in 0..
这些方法可以帮助您在ARKit中处理特征点不在平面上的情况。根据您的具体需求,您可以选择其中一种或组合使用多种方法。