在Xcode中,Autolayout是用来自动调整和布局视图的工具。然而,在不同设备上预览Autolayout输出时,可能会遇到错误。下面是一些解决方法,包含代码示例:
示例代码:
// 在Compact Width和Regular Height的Size Class下设置的约束
let constraint1 = NSLayoutConstraint(item: myView, attribute: .leading, relatedBy: .equal, toItem: superview, attribute: .leading, multiplier: 1, constant: 0)
let constraint2 = NSLayoutConstraint(item: myView, attribute: .trailing, relatedBy: .equal, toItem: superview, attribute: .trailing, multiplier: 1, constant: 0)
// 在Compact Width和Compact Height的Size Class下设置的约束
let constraint3 = NSLayoutConstraint(item: myView, attribute: .top, relatedBy: .equal, toItem: superview, attribute: .top, multiplier: 1, constant: 0)
let constraint4 = NSLayoutConstraint(item: myView, attribute: .bottom, relatedBy: .equal, toItem: superview, attribute: .bottom, multiplier: 1, constant: 0)
// 添加约束
superview.addConstraints([constraint1, constraint2, constraint3, constraint4])
示例代码:
// 高优先级的约束
let highPriorityConstraint = NSLayoutConstraint(item: myView, attribute: .height, relatedBy: .equal, toItem: nil, attribute: .notAnAttribute, multiplier: 1, constant: 200)
highPriorityConstraint.priority = UILayoutPriority(1000)
// 低优先级的约束
let lowPriorityConstraint = NSLayoutConstraint(item: myView, attribute: .height, relatedBy: .equal, toItem: nil, attribute: .notAnAttribute, multiplier: 1, constant: 100)
lowPriorityConstraint.priority = UILayoutPriority(750)
// 添加约束
myView.addConstraint(highPriorityConstraint)
myView.addConstraint(lowPriorityConstraint)
以上是一些解决在不同设备上预览Autolayout输出错误的方法,包含了一些代码示例。根据您的具体需求,您可以选择适合您的解决方法。