要使Angular项目与@babylonjs/viewer一起工作,需要安装babylon.js和@babylonjs/viewer依赖项。使用以下命令安装它们:
npm i babylonjs @babylonjs/viewer --save
安装依赖项后,将以下代码添加到组件.ts文件中:
import { Component, ViewChild, ElementRef, AfterViewInit } from '@angular/core';
import * as BABYLON from 'babylonjs';
import '@babylonjs/loaders/glTF';
@Component({
selector: 'app-babylon-viewer',
templateUrl: './babylon-viewer.component.html'
})
export class BabylonViewerComponent implements AfterViewInit {
@ViewChild('gameCanvas', { static: true }) gameCanvas: ElementRef;
ngAfterViewInit() {
const canvas = this.gameCanvas.nativeElement;
const engine = new BABYLON.Engine(canvas, true);
// Create a basic BJS Scene object
const scene = new BABYLON.Scene(engine);
// ... add your scene content ...
// Run the render loop
engine.runRenderLoop(() => {
scene.render();
});
}
}
然后,在组件.html文件中,将以下代码添加到要显示的位置:
最后,在组件.css文件中添加以下代码以确保画布占据整个容器:
.container {
height: 100%;
width: 100%;
}
canvas {
height: 100%;
width: 100%;
}