Android Oboe库:是否可以从2个录音设备同时录制2个音频流?
创始人
2024-08-14 21:00:48
0次

是的,Android Oboe库可以同时录制来自两个录音设备的两个音频流。以下是一个示例代码,展示了如何使用Oboe库在两个录音设备上同时录制音频流:

首先,在build.gradle文件中添加Oboe库的依赖:

implementation 'com.google.oboe:oboe:1.5.0'

然后,在您的代码中使用以下代码片段:

import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.View;
import android.widget.Button;

import com.google.oboe.AudioInputStream;
import com.google.oboe.AudioOutputStream;
import com.google.oboe.AudioStreamCallback;
import com.google.oboe.AudioStreamConfiguration;
import com.google.oboe.Oboe;

public class MainActivity extends AppCompatActivity {
    private static final String TAG = "MainActivity";

    private AudioInputStream mInputStream1;
    private AudioInputStream mInputStream2;
    private AudioOutputStream mOutputStream1;
    private AudioOutputStream mOutputStream2;

    private Button mStartButton;
    private boolean mIsRecording = false;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        mStartButton = findViewById(R.id.button_start);
        mStartButton.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                if (mIsRecording) {
                    stopRecording();
                } else {
                    startRecording();
                }
            }
        });
    }

    private void startRecording() {
        mIsRecording = true;
        mStartButton.setText("Stop Recording");

        // Open the input streams for two recording devices
        mInputStream1 = new AudioInputStream.Builder()
                .setDirection(AudioInputStream.Direction.INPUT)
                .setSharingMode(AudioInputStream.SharingMode.EXCLUSIVE)
                .setPerformanceMode(AudioInputStream.PerformanceMode.LOW_LATENCY)
                .setCallback(new AudioStreamCallback() {
                    @Override
                    public void onAudioReady(AudioInputStream audioInputStream, final int numFrames) {
                        // Handle the incoming audio data from the first input stream
                        // Process the audio data as needed
                    }
                })
                .build();

        mInputStream2 = new AudioInputStream.Builder()
                .setDirection(AudioInputStream.Direction.INPUT)
                .setSharingMode(AudioInputStream.SharingMode.EXCLUSIVE)
                .setPerformanceMode(AudioInputStream.PerformanceMode.LOW_LATENCY)
                .setCallback(new AudioStreamCallback() {
                    @Override
                    public void onAudioReady(AudioInputStream audioInputStream, final int numFrames) {
                        // Handle the incoming audio data from the second input stream
                        // Process the audio data as needed
                    }
                })
                .build();

        // Open the output streams for recording
        mOutputStream1 = new AudioOutputStream.Builder()
                .setDirection(AudioOutputStream.Direction.OUTPUT)
                .setSharingMode(AudioOutputStream.SharingMode.EXCLUSIVE)
                .setPerformanceMode(AudioOutputStream.PerformanceMode.LOW_LATENCY)
                .setChannelCount(2) // Set the number of channels according to your requirements
                .setFormat(AudioFormat.FORMAT_PCM_16)
                .setSampleRate(AudioFormat.SAMPLE_RATE_44100)
                .setCallback(new AudioStreamCallback() {
                    @Override
                    public void onAudioReady(AudioOutputStream audioOutputStream, final int numFrames) {
                        // Write the audio data to the first output stream
                        // Process the audio data as needed
                    }
                })
                .build();

        mOutputStream2 = new AudioOutputStream.Builder()
                .setDirection(AudioOutputStream.Direction.OUTPUT)
                .setSharingMode(AudioOutputStream.SharingMode.EXCLUSIVE)
                .setPerformanceMode(AudioOutputStream.PerformanceMode.LOW_LATENCY)
                .setChannelCount(2) // Set the number of channels according to your requirements
                .setFormat(AudioFormat.FORMAT_PCM_16)
                .setSampleRate(AudioFormat.SAMPLE_RATE_44100)
                .setCallback(new AudioStreamCallback() {
                    @Override
                    public void onAudioReady(AudioOutputStream audioOutputStream, final int numFrames) {
                        // Write the audio data to the second output stream
                        // Process the audio data as needed
                    }
                })
                .build();

        // Start the input and output streams
        mInputStream1.open();
        mInputStream2.open();
        mOutputStream1.open();
        mOutputStream2.open();
    }

    private void stopRecording() {
        mIsRecording = false;
        mStartButton.setText("Start Recording");

        // Close the input and output streams
        mInputStream1.close();
        mInputStream2.close();
        mOutputStream1.close();
        mOutputStream2.close();

        mInputStream1 = null;
        mInputStream2

相关内容

热门资讯

一分钟带你了解辅助器!河马互娱... 一分钟带你了解辅助器!河马互娱ai智能辅助器app,河马互娱透视开挂阶段(原来发现有挂)1、河马互娱...
实测发现辅助器!红桃k大厅ai... 实测发现辅助器!红桃k大厅ai智能辅助器攻略,红桃k大厅真的有挂机巧(真是有挂技术)1.红桃k大厅 ...
最终透视挂!悠悠一区ai智能透... 最终透视挂!悠悠一区ai智能透视挂方法,悠悠一区有挂吗总结(果然真的有挂)1、超多福利:超高返利,海...
玩家攻略推荐透视!可乐大厅ai... 玩家攻略推荐透视!可乐大厅ai智能透视插件,可乐大厅可以装挂吗方式(其实发现有挂)可乐大厅破解侠是真...
玩家必看秘籍透视挂!乐乐逸趣a... 玩家必看秘籍透视挂!乐乐逸趣ai智能透视挂工具,乐乐逸趣有挂吗积累(本来有挂技术)小薇(辅助器软件下...
据目击者称开挂!大众娱乐ai智... 据目击者称开挂!大众娱乐ai智能开挂app,大众娱乐透视软件方式(切实有挂细节)1、不需要AI权限,...
科技揭秘辅助器!东游大厅ai智... 科技揭秘辅助器!东游大厅ai智能辅助器技巧,东游大厅透视软件下载资料(真是有挂技术)运东游大厅辅助工...
科普分享透视挂!多多娱乐ai智... 科普分享透视挂!多多娱乐ai智能透视挂插件,多多娱乐透视神器办法(本来有挂技术)1、科普分享透视挂!...
玩家必看教程透视!好游大厅ai... 玩家必看教程透视!好游大厅ai智能透视攻略,好游大厅怎么开挂绝活(确实发现有挂)好游大厅破解侠是真的...
相较于以往辅助器!海草众厅ai... 相较于以往辅助器!海草众厅ai智能辅助器方法,海草众厅确实真的有挂大纲(其实有挂辅助)1、玩家可以在...