Android Oboe库:是否可以从2个录音设备同时录制2个音频流?
创始人
2024-08-14 21:00:48
0

是的,Android Oboe库可以同时录制来自两个录音设备的两个音频流。以下是一个示例代码,展示了如何使用Oboe库在两个录音设备上同时录制音频流:

首先,在build.gradle文件中添加Oboe库的依赖:

implementation 'com.google.oboe:oboe:1.5.0'

然后,在您的代码中使用以下代码片段:

import android.os.Bundle;
import android.support.v7.app.AppCompatActivity;
import android.util.Log;
import android.view.View;
import android.widget.Button;

import com.google.oboe.AudioInputStream;
import com.google.oboe.AudioOutputStream;
import com.google.oboe.AudioStreamCallback;
import com.google.oboe.AudioStreamConfiguration;
import com.google.oboe.Oboe;

public class MainActivity extends AppCompatActivity {
    private static final String TAG = "MainActivity";

    private AudioInputStream mInputStream1;
    private AudioInputStream mInputStream2;
    private AudioOutputStream mOutputStream1;
    private AudioOutputStream mOutputStream2;

    private Button mStartButton;
    private boolean mIsRecording = false;

    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_main);

        mStartButton = findViewById(R.id.button_start);
        mStartButton.setOnClickListener(new View.OnClickListener() {
            @Override
            public void onClick(View view) {
                if (mIsRecording) {
                    stopRecording();
                } else {
                    startRecording();
                }
            }
        });
    }

    private void startRecording() {
        mIsRecording = true;
        mStartButton.setText("Stop Recording");

        // Open the input streams for two recording devices
        mInputStream1 = new AudioInputStream.Builder()
                .setDirection(AudioInputStream.Direction.INPUT)
                .setSharingMode(AudioInputStream.SharingMode.EXCLUSIVE)
                .setPerformanceMode(AudioInputStream.PerformanceMode.LOW_LATENCY)
                .setCallback(new AudioStreamCallback() {
                    @Override
                    public void onAudioReady(AudioInputStream audioInputStream, final int numFrames) {
                        // Handle the incoming audio data from the first input stream
                        // Process the audio data as needed
                    }
                })
                .build();

        mInputStream2 = new AudioInputStream.Builder()
                .setDirection(AudioInputStream.Direction.INPUT)
                .setSharingMode(AudioInputStream.SharingMode.EXCLUSIVE)
                .setPerformanceMode(AudioInputStream.PerformanceMode.LOW_LATENCY)
                .setCallback(new AudioStreamCallback() {
                    @Override
                    public void onAudioReady(AudioInputStream audioInputStream, final int numFrames) {
                        // Handle the incoming audio data from the second input stream
                        // Process the audio data as needed
                    }
                })
                .build();

        // Open the output streams for recording
        mOutputStream1 = new AudioOutputStream.Builder()
                .setDirection(AudioOutputStream.Direction.OUTPUT)
                .setSharingMode(AudioOutputStream.SharingMode.EXCLUSIVE)
                .setPerformanceMode(AudioOutputStream.PerformanceMode.LOW_LATENCY)
                .setChannelCount(2) // Set the number of channels according to your requirements
                .setFormat(AudioFormat.FORMAT_PCM_16)
                .setSampleRate(AudioFormat.SAMPLE_RATE_44100)
                .setCallback(new AudioStreamCallback() {
                    @Override
                    public void onAudioReady(AudioOutputStream audioOutputStream, final int numFrames) {
                        // Write the audio data to the first output stream
                        // Process the audio data as needed
                    }
                })
                .build();

        mOutputStream2 = new AudioOutputStream.Builder()
                .setDirection(AudioOutputStream.Direction.OUTPUT)
                .setSharingMode(AudioOutputStream.SharingMode.EXCLUSIVE)
                .setPerformanceMode(AudioOutputStream.PerformanceMode.LOW_LATENCY)
                .setChannelCount(2) // Set the number of channels according to your requirements
                .setFormat(AudioFormat.FORMAT_PCM_16)
                .setSampleRate(AudioFormat.SAMPLE_RATE_44100)
                .setCallback(new AudioStreamCallback() {
                    @Override
                    public void onAudioReady(AudioOutputStream audioOutputStream, final int numFrames) {
                        // Write the audio data to the second output stream
                        // Process the audio data as needed
                    }
                })
                .build();

        // Start the input and output streams
        mInputStream1.open();
        mInputStream2.open();
        mOutputStream1.open();
        mOutputStream2.open();
    }

    private void stopRecording() {
        mIsRecording = false;
        mStartButton.setText("Start Recording");

        // Close the input and output streams
        mInputStream1.close();
        mInputStream2.close();
        mOutputStream1.close();
        mOutputStream2.close();

        mInputStream1 = null;
        mInputStream2

相关内容

热门资讯

事发当天!上饶辅助设备出租,真... 事发当天!上饶辅助设备出租,真是是真的辅助工具(有挂头条)-哔哩哔哩上饶辅助设备出租脚本下载中分为三...
随着!菠萝神辅助器app,一直... 随着!菠萝神辅助器app,一直是有辅助平台(有挂教程)-哔哩哔哩1、很好的工具软件,可以解锁游戏的菠...
推出新举措!兴动海满辅助,一贯... 您好,兴动海满辅助这款游戏可以开挂的,确实是有挂的,需要了解加去威信【136704302】很多玩家在...
做出回应!微乐贵阳捉鸡麻将挂软... 做出回应!微乐贵阳捉鸡麻将挂软件,果然真的是有辅助神器(有挂秘诀)-哔哩哔哩1、打开软件启动之后找到...
反观!九游破解辅助插件,都是真... 反观!九游破解辅助插件,都是真的有辅助神器(有挂秘籍)-哔哩哔哩九游破解辅助插件能透视中分为三种模型...
据文件显示!科米台州麻将辅助,... 据文件显示!科米台州麻将辅助,真是有挂辅助app(竟然有挂)-哔哩哔哩1、每一步都需要思考,不同水平...
今天上午!赣湘互娱挂,总是是有... 今天上午!赣湘互娱挂,总是是有辅助修改器(有挂详情)-哔哩哔哩1、在赣湘互娱挂插件功能辅助器技巧中,...
来临!广西友乐解码器辅助器,原... 来临!广西友乐解码器辅助器,原来真的是有辅助脚本(真的有挂)-哔哩哔哩1.广西友乐解码器辅助器 选牌...
来临!新天道辅助脚本,确实有挂... 来临!新天道辅助脚本,确实有挂辅助下载(有挂秘诀)-哔哩哔哩1、金币登录送、破产送、升级送、活动送。...
近期!青橙竞技卡五星辅助,好像... 近期!青橙竞技卡五星辅助,好像真的是有辅助脚本(竟然有挂)-哔哩哔哩1、用户打开应用后不用登录就可以...