AVFoundation - 合并多个视频 - 在视频之间添加动画
创始人
2024-11-13 01:00:06
0

要合并多个视频并在视频之间添加动画,可以使用AVFoundation框架。以下是一个示例代码解决方案。

import AVFoundation

class VideoMerger {
    func mergeVideosWithAnimation(videos: [AVAsset], animationDuration: CMTime, completion: @escaping (AVAsset?, Error?) -> Void) {
        let composition = AVMutableComposition()
        let videoTrack = composition.addMutableTrack(withMediaType: .video, preferredTrackID: kCMPersistentTrackID_Invalid)
        let audioTrack = composition.addMutableTrack(withMediaType: .audio, preferredTrackID: kCMPersistentTrackID_Invalid)
        
        var currentTime = CMTime.zero
        
        for video in videos {
            do {
                let videoAssetTrack = video.tracks(withMediaType: .video)[0]
                let audioAssetTrack = video.tracks(withMediaType: .audio)[0]
                
                try videoTrack?.insertTimeRange(CMTimeRangeMake(start: .zero, duration: videoAssetTrack.timeRange.duration), of: videoAssetTrack, at: currentTime)
                try audioTrack?.insertTimeRange(CMTimeRangeMake(start: .zero, duration: videoAssetTrack.timeRange.duration), of: audioAssetTrack, at: currentTime)
                
                currentTime = CMTimeAdd(currentTime, videoAssetTrack.timeRange.duration)
                
                // 添加动画
                if let lastVideo = videos.last, video != lastVideo {
                    let animationStartTime = CMTimeSubtract(currentTime, animationDuration)
                    let animationEndTime = currentTime
                    let animationComposition = AVMutableVideoComposition()
                    animationComposition.animationTool = AVVideoCompositionCoreAnimationTool(postProcessingAsVideoLayer: videoTrack!, in: animationComposition)
                    
                    let fadeAnimation = CABasicAnimation(keyPath: "opacity")
                    fadeAnimation.fromValue = 0.0
                    fadeAnimation.toValue = 1.0
                    fadeAnimation.beginTime = AVCoreAnimationBeginTimeAtZero
                    fadeAnimation.duration = CMTimeGetSeconds(animationDuration)
                    
                    let animationLayer = CALayer()
                    animationLayer.frame = CGRect(x: 0, y: 0, width: videoAssetTrack.naturalSize.width, height: videoAssetTrack.naturalSize.height)
                    animationLayer.add(fadeAnimation, forKey: nil)
                    
                    let videoLayer = CALayer()
                    videoLayer.frame = CGRect(x: 0, y: 0, width: videoAssetTrack.naturalSize.width, height: videoAssetTrack.naturalSize.height)
                    videoLayer.addSublayer(animationLayer)
                    
                    let animationInstruction = AVMutableVideoCompositionInstruction()
                    animationInstruction.timeRange = CMTimeRangeMake(start: animationStartTime, duration: animationDuration)
                    animationInstruction.layerInstructions = [AVMutableVideoCompositionLayerInstruction(assetTrack: videoAssetTrack)]
                    
                    animationComposition.instructions = [animationInstruction]
                    animationComposition.animationTool?.setTargetLayer(videoLayer)
                    
                    composition.addMutableTrack(withMediaType: .video, preferredTrackID: kCMPersistentTrackID_Invalid)?.insertTimeRange(CMTimeRangeMake(start: animationStartTime, duration: animationDuration), of: animationComposition, at: animationStartTime)
                }
            } catch {
                completion(nil, error)
                return
            }
        }
        
        // 导出合并后的视频
        guard let exportSession = AVAssetExportSession(asset: composition, presetName: AVAssetExportPresetHighestQuality) else {
            completion(nil, nil)
            return
        }
        
        let outputURL = URL(fileURLWithPath: NSTemporaryDirectory()).appendingPathComponent("output.mp4")
        exportSession.outputURL = outputURL
        exportSession.outputFileType = .mp4
        
        exportSession.exportAsynchronously {
            switch exportSession.status {
            case .completed:
                let mergedVideo = AVAsset(url: outputURL)
                completion(mergedVideo, nil)
            case .failed, .cancelled:
                completion(nil, exportSession.error)
            default:
                break
            }
        }
    }
}

使用示例:

let videoURL1 = URL(fileURLWithPath: Bundle.main.path(forResource: "video1", ofType: "mov")!)
let videoURL2 = URL(fileURLWithPath: Bundle.main.path(forResource: "video2", ofType: "mov")!)

let videoAsset1 = AVAsset(url: videoURL1)
let videoAsset2 = AVAsset(url: videoURL2)

let videoMerger = VideoMerger()
videoMerger.mergeVideosWithAnimation(videos: [videoAsset1, videoAsset2], animationDuration: CMTime(seconds: 1, preferredTimescale: 1)) { (mergedVideo, error) in
    if let mergedVideo = mergedVideo {
        // 处理

相关内容

热门资讯

普及知识!微信雀神麻将挂件开挂... 普及知识!微信雀神麻将挂件开挂辅助,微乐自建房脚本免费入口(开挂自建房)插件1、操作简单,无需微信雀...
一分钟揭秘!微乐家乡麻将自建房... 一分钟揭秘!微乐家乡麻将自建房辅助app,微乐自建房脚本免费入口(开挂自建房)脚本1、打开软件启动之...
热门推荐!微乐家乡麻将自建房辅... 热门推荐!微乐家乡麻将自建房辅助app,微乐家乡麻将自建房辅助app(开挂自建房)攻略1、微乐家乡麻...
发现一款!微乐自建房辅助工具,... 发现一款!微乐自建房辅助工具,微乐小程序免费黑科技(开挂自建房)软件1、全新机制【微乐自建房辅助工具...
揭秘一下!微乐家乡麻将自建房辅... 揭秘一下!微乐家乡麻将自建房辅助app,微乐自建房脚本免费入口(开挂自建房)攻略在进入微乐家乡麻将自...
分享给玩家!微乐自建房辅助工具... 分享给玩家!微乐自建房辅助工具挂,微乐小程序免费黑科技(开挂自建房)教程1、下载好微乐自建房辅助工具...
实测揭晓!微乐家乡麻将自建房辅... 实测揭晓!微乐家乡麻将自建房辅助app,微乐家乡麻将自建房辅助app(开挂自建房)插件1、进入游戏-...
终于知道!微信卡五星辅助器,微... 终于知道!微信卡五星辅助器,微乐小程序免费黑科技(开挂自建房)插件1、完成微信卡五星辅助器有辅助插件...
今日百科!微乐自建房辅助工具插... 今日百科!微乐自建房辅助工具插件,微乐自建房脚本免费入口(开挂自建房)工具1、微乐自建房辅助工具插件...
最新通报!微乐家乡麻将自建房辅... 最新通报!微乐家乡麻将自建房辅助app,微乐家乡麻将自建房辅助app(开挂自建房)脚本1、不需要AI...