以下是一个使用ARCore SceneForm创建高动态范围室内图像的代码示例:
implementation 'com.google.ar.sceneform.ux:sceneform-ux:1.15.0'
import android.net.Uri;
import android.os.Bundle;
import android.view.View;
import android.widget.Toast;
import androidx.appcompat.app.AppCompatActivity;
import com.google.ar.sceneform.AnchorNode;
import com.google.ar.sceneform.assets.RenderableSource;
import com.google.ar.sceneform.rendering.Color;
import com.google.ar.sceneform.rendering.ModelRenderable;
import com.google.ar.sceneform.rendering.Renderable;
import com.google.ar.sceneform.rendering.RenderableInstance;
import com.google.ar.sceneform.rendering.RenderableSource;
import com.google.ar.sceneform.rendering.Texture;
import com.google.ar.sceneform.rendering.ViewRenderable;
import com.google.ar.sceneform.ux.ArFragment;
import com.google.ar.sceneform.ux.BaseArFragment;
import com.google.ar.sceneform.ux.TransformableNode;
import java.util.concurrent.CompletableFuture;
public class MainActivity extends AppCompatActivity {
private ArFragment arFragment;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
arFragment = (ArFragment) getSupportFragmentManager().findFragmentById(R.id.arFragment);
arFragment.setOnTapArPlaneListener((hitResult, plane, motionEvent) -> {
createHDRRoomModel(hitResult.createAnchor());
});
}
private void createHDRRoomModel(Anchor anchor) {
ModelRenderable.builder()
.setSource(this, RenderableSource.builder().setSource(
this,
Uri.parse("file:///android_asset/hdr_room.sfb"),
RenderableSource.SourceType.GLTF2)
.setScale(0.5f)
.setRecenterMode(RenderableSource.RecenterMode.ROOT)
.build())
.setRegistryId("hdr_room")
.build()
.thenAccept(modelRenderable -> addModelToScene(anchor, modelRenderable))
.exceptionally(throwable -> {
Toast.makeText(this, "Model could not be loaded.", Toast.LENGTH_SHORT).show();
return null;
});
}
private void addModelToScene(Anchor anchor, ModelRenderable modelRenderable) {
AnchorNode anchorNode = new AnchorNode(anchor);
TransformableNode transformableNode = new TransformableNode(arFragment.getTransformationSystem());
transformableNode.setRenderable(modelRenderable);
transformableNode.setParent(anchorNode);
arFragment.getArSceneView().getScene().addChild(anchorNode);
transformableNode.select();
}
}
这样,当用户在AR场景中点击平面时,将会加载高动态范围室内图像,并在场景中显示。