在iOS Swift中使用ARKit和SceneKit根据检测到的图像锚点的物理宽度触发动作或播放视频,可以按照以下步骤进行:
import ARKit
let sceneView = ARSCNView()
let session = ARSession()
// 设置 delegate
sceneView.session = session
sceneView.delegate = self
// 确保支持图像跟踪
guard ARImageTrackingConfiguration.isSupported else {
fatalError("ARImageTrackingConfiguration is not supported on this device.")
}
// 创建并配置图像跟踪配置
let configuration = ARImageTrackingConfiguration()
configuration.maximumNumberOfTrackedImages = 1 // 你可以跟踪多个图像锚点,这里我们只跟踪一个
// 加载要检测的图像
guard let referenceImages = ARReferenceImage.referenceImages(inGroupNamed: "ARImages", bundle: nil) else {
fatalError("Could not load reference images.")
}
configuration.trackingImages = referenceImages
// 运行AR会话
session.run(configuration)
extension ViewController: ARSCNViewDelegate {
func renderer(_ renderer: SCNSceneRenderer, didAdd node: SCNNode, for anchor: ARAnchor) {
guard let imageAnchor = anchor as? ARImageAnchor else { return }
// 检测到图像锚点时触发动作或播放视频
if imageAnchor.referenceImage.physicalSize.width >= yourDesiredWidth {
// 执行你的操作,例如播放视频
playVideo()
}
}
}
import AVFoundation
func playVideo() {
guard let videoURL = Bundle.main.url(forResource: "your_video", withExtension: "mp4") else {
fatalError("Could not find video file.")
}
let player = AVPlayer(url: videoURL)
let playerViewController = AVPlayerViewController()
playerViewController.player = player
// 模态显示视频播放器
present(playerViewController, animated: true) {
player.play()
}
}
以上是根据检测到的图像锚点的物理宽度在iOS Swift中触发动作或播放视频的解决方法,你可以根据自己的需求进行适当的修改和扩展。