使用ARKit/RealityKit中提供的API计算相机与目标之间的距离并基于该距离改变模型的颜色。
示例代码如下:
// 先实例化ARAnchor(或自己的模型),并添加到ARView中
let anchor = AnchorEntity(plane: .horizontal, minimumBounds: [0.1, 0.1])
arView.scene.addAnchor(anchor)
// 然后创建一个ShapeEntity,指定其颜色并添加到ARAnchor
let box = MeshResource.generateBox(size: 0.2)
let color = MaterialColorParameter.color(UIColor.red)
let material = SimpleMaterial(color: color, isMetallic: false)
let entity = ModelEntity(mesh: box, materials: [material])
anchor.addChild(entity)
// 在ARSessionDelegate的session(_:didUpdate:)回调方法中计算相机与目标之间的距离
extension ViewController: ARSessionDelegate {
func session(_ session: ARSession, didUpdate anchors: [ARAnchor]) {
for anchor in anchors {
guard let anchorEntity = arView.scene.findEntity(anchor: anchor) else { continue }
let cameraTransform = arView.cameraTransform
let distance = cameraTransform.translation.distance(to: anchorEntity.transform.translation)
// 基于距离更新模型的颜色(示例)
if distance <= 0.5 {
entity.components[ModelComponent].materials = [SimpleMaterial(color: .green, isMetallic: false)]
} else if distance <= 1.0 {
entity.components[ModelComponent].materials = [SimpleMaterial(color: .yellow, isMetallic: false)]
} else {
entity.components[ModelComponent].materials = [SimpleMaterial(color: .red, isMetallic: false)]
}
}
}
}